takıntı Hızlı bir şekilde Yola çıkmak setdestination can only be called on navmesh unityengine.ai.navmeshagent Onuruna eczacı Esnek
Unity】ナビゲーションシステムでAgent Typeを複数作る方法 | とんプログラミング
Unity - Manual: Navigation Areas and Costs
Writing the code for the Unity AI
Resolved - Navmesh becomes UNwalkable when I instantiate - Unity Forum
C#: "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.AI.NavMeshAgent:SetDestination(Vector3) : r/Unity3D
unity - The 'speed' value of the Nav Mesh Agent component does not seem to affect speed at all (Unity3D/C#) - Game Development Stack Exchange
c# - NPC instantiate on Navmesh - Stack Overflow
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube